Hello. I am making a game that each level is unlocked if the value is a certain value. Any working answer is appreciated. Here is my script.
local playerlevels = game.ReplicatedStorage.Values:WaitForChild("thelevels") while true do wait(1) print("check complete.") if playerlevels.Value == 1 then game.Workspace.livingroom.bedroomdoor.bedroomdoor.ClickDetector.MaxActivationDistance = 15000 end if playerlevels.Value == 2 then game.Workspace.office.bedroomdoor.bedroomdoor.ClickDetector.MaxActivationDistance = 15000 end if playerlevels.Value == 3 then game.Workspace.basement.bedroomdoor.bedroomdoor.ClickDetector.MaxActivationDistance = 15000 end if playerlevels.Value == 4 then game.Workspace.attic.bedroomdoor.bedroomdoor.ClickDetector.MaxActivationDistance = 15000 end end
Whenever I run the script, and change the value, it does not change the MaxActivDistance.