I need some help trying to get the camera to return to the player.
So I got this script to work with my GUI's (Script below) and I can't figure out how to script it so the camera returns to the player after they hit the play button, Because right now everything works but the camera is stuck in the camera transition phases from block to block but gets stuck once it stops at the end block and won't move on to the 2nd set of blocks.
This script is a localscript.
-- Locals local tween = game:GetService("TweenService") local cam = workspace.Camera local scenes = workspace.CameraScenes local currentTween = nil local looping = true repeat wait() until cam.CameraSubject ~= nil cam.CameraType = Enum.CameraType.Scriptable while true do for i, v in pairs(scenes:GetChildren()) do if looping == false then return end cam.CFrame = v["1"].CFrame currentTween = tween:Create(cam, TweenInfo.new(10), {CFrame = v["2"].CFrame}) currentTween:Play() wait(10) end end