I tried to make a cool text randomizer and there is this one text that's special which tps you inside of a tube. However almost all of the text tp you inside of the tube even though I specified only one? Please help.
local cooldown = false local NC = script.parent.parent.parent.NeonCircle local NC2 = script.parent.parent.parent.NeonCircle2 script.parent.ProximityPrompt.Triggered:Connect(function(player) if cooldown == false then local Text = { "HAHA JOKES ON U THE BUTTON PUSHED U!", "NO U!", "HAHA JOKES ON U THE BUTTON KILLED YOU!", "LOL UNO REVERSE", "WHAT A WIMP YOU'RE NOT STRONG ENOUGH TO PUSH ME", "NERD THAT SUCKS AT PUSHING BUTTONS SPOTTED", player.Name.."? MORE LIKE YOUR TRASH!", "U GOT NUTHING ON DIS BUTTON", "HAHA THE GUY GOT TELEPORTED, WHAT A LOSERRRR" } local RandomText = Text[math.random(#Text)] if RandomText == "HAHA JOKES ON U THE BUTTON KILLED YOU!" then script.parent.ProximityPrompt.ObjectText = RandomText player.Character.Humanoid.Health = 0 cooldown = true wait(4) script.parent.ProximityPrompt.ObjectText = "DON'T PUSH THE BUTTON!" wait(2) cooldown = false return elseif "HAHA THE GUY GOT TELEPORTED, WHAT A LOSERRRR" then player.Character.HumanoidRootPart.CFrame = NC2.TP.CFrame or NC.TP.CFrame else script.parent.ProximityPrompt.ObjectText = RandomText player.Character.Humanoid.Sit = true cooldown = true wait(4) script.parent.ProximityPrompt.ObjectText = "DON'T PUSH THE BUTTON!" wait(2) cooldown = false end end end)
Never mind I'm just dumb, I forgot to put "RandomText ==" before the text.