hey so I want the player to face the same way the camera is faceing so its working just fine but how do I make it to not face in the up and down direction here is what I got
local Camera = workspace. CurrentCamera local HumanoidRootPart = game.Players.localPlayer.character.HumanoidRootPart Camera.Changed:Connect(function(changed) HumanoidRootPart.CFrame = CFrame.new(HumanoidRootPart.Position, Camera.CFrame.LookVector * 100000) end)