local numberOfPartsToDelete = 5000 local Map = script.Parent
local function has_value (tab, val) for index, value in ipairs(tab) do if value == val then return true end end
return false
end
game.Players.PlayerAdded:Connect(function(player) player.Chatted:Connect(function(raw_msg) local msg = raw_msg:lower()
if msg == "delete" then local randomNumbers = {} for i = 1, numberOfPartsToDelete do table.insert(randomNumbers, math.random(1, #Map:GetChildren())) end for i,v in pairs(Map:GetChildren()) do if v:IsA("Model") or v:IsA("BasePart") then if has_value(randomNumbers, i) then v.anchored = false end end end end end)
end)