local plrs = {} local PlayersOn = game:GetService('ReplicatedStorage'):WaitForChild('PlayersOn') local teleportService = game:GetService('TeleportService') script.Parent.Touched:Connect(function(hit) if hit.Parent:FindFirstChild('Humanoid') then local plr = game.Players:GetPlayerFromCharacter(hit.Parent) if plr:FindFirstChild('Stats') then if plr.Stats.hasTouched.Value == false then plr.Stats.hasTouched.Value = true table.insert (plrs, plr) end end wait(0.2) PlayersOn.Value = #plrs if PlayersOn.Value == 1 and plr.Stats.hasTouched.Value == true then wait(13) teleportService:Teleport(6984250384, plr) end end end) -- 6984250384
Basically, i want to make when the players click a button like ''exit'' they get teleported outside this elevator and they don`t get teleported anymore, but i dont understand how to fix the script to do that, if i add a button1click inside the touch before the if playeron.value how can i remove that specific player from the table that click because i need a number to remove from the table, please help i give marked answer.