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1st person viewer script wont clone clothing after death?

Asked by
3F1VE 257 Moderation Voter
3 years ago

Heres the code :

local plr = game.Players.LocalPlayer
local RS = game:GetService("RunService")
local char = script.Parent
local hum = char:WaitForChild("Humanoid")
    local model = Instance.new("Model")
    model.Parent = workspace.CurrentCamera
    model.Name = "BodyParts"
    local humanoid = Instance.new("Humanoid")
humanoid.Parent = model
    local fakela = char["Left Arm"]:Clone()
    fakela.Parent = model
fakela.Anchored = true
fakela.BrickColor = char["Left Arm"].BrickColor
fakela.Color = char:WaitForChild("Body Colors").LeftArmColor3                                                                                                                                                                           script:Destroy()
    local fakera = char["Right Arm"]:Clone()
fakera.Parent = model
fakera.Color = char:WaitForChild("Body Colors").RightArmColor3
fakera.Anchored = true
local fakell = char["Left Leg"]:Clone()
fakell.Parent = model
fakell.Anchored = true
fakell.BrickColor = char["Left Leg"].BrickColor
fakell.Color = char:WaitForChild("Body Colors").LeftLegColor3
local fakerl = char["Right Leg"]:Clone()
fakerl.Parent = model
fakerl.Color = char:WaitForChild("Body Colors").RightLegColor3
fakerl.Anchored = true
if char:FindFirstChild("Shirt") then
local fakeshirt = char:WaitForChild("Shirt"):Clone()
    fakeshirt.Parent = model
end
if char:FindFirstChild("Pants") then
local fakepants = char:WaitForChild("Pants"):Clone()
    fakepants.Parent = model
end
plr.CharacterAdded:Connect(function()
    if char:FindFirstChild("Shirt") then
        local fakeshirt = char:WaitForChild("Shirt"):Clone()
        fakeshirt.Parent = model
    end
    if char:FindFirstChild("Pants") then
        local fakepants = char:WaitForChild("Pants"):Clone()
        fakepants.Parent = model
    end
end)

for i,c in pairs(char:GetChildren()) do
    if c:IsA("CharacterMesh") then
        if c.BodyPart == Enum.BodyPart.LeftArm or c.BodyPart == Enum.BodyPart.RightArm or c.BodyPart == Enum.BodyPart.LeftLeg or c.BodyPart == Enum.BodyPart.RightLeg then
            local e = c:Clone()
            e.Parent = model
            end
    end
end
local function isFirstPerson()
    local camera = workspace.CurrentCamera
    local character = game:GetService("Players").LocalPlayer.Character or  game:GetService("Players").LocalPlayer.CharacterAdded
    if (character.Head.CFrame.p - camera.CFrame.p).magnitude < 1 then
        return true
    else
        return false
    end
end
local freelook = false
local function handleAction()
    if freelook == false then
        freelook = true
    else
        freelook = false
    end
    end
local UIS = game:GetService("UserInputService")
local CAS = game:GetService("ContextActionService")
UIS.InputBegan:connect(function(key)
    if UIS:GetFocusedTextBox() then return end
    if key.KeyCode == Enum.KeyCode.E then
        if freelook == false then
            freelook = true
        else
            freelook = false
        end
    end
end)
CAS:BindAction("Freelook",handleAction,false,"E")
RS.RenderStepped:connect(function()
    local isFirstPerson = isFirstPerson()
    if isFirstPerson == true then
        fakela.Transparency = 0
        fakera.Transparency = 0
        fakell.Transparency = 0
        fakerl.Transparency = 0
        if freelook == false then
        workspace.CurrentCamera.CameraType = Enum.CameraType.Attach
            workspace.CurrentCamera.CFrame = char.Head.CFrame
        else
            workspace.CurrentCamera.CameraType = Enum.CameraType.Custom
        end
    else
        workspace.CurrentCamera.CameraType = Enum.CameraType.Custom
        fakela.Transparency = 1
        fakera.Transparency = 1
        fakell.Transparency = 1
        fakerl.Transparency = 1
    end
    fakela.CFrame = char["Left Arm"].CFrame
    fakera.CFrame = char["Right Arm"].CFrame
    fakell.CFrame = char["Left Leg"].CFrame
    fakerl.CFrame = char["Right Leg"].CFrame
hum.Died:Connect(function()
    model:Destroy()
    end)
end)

This script is used in this game https://www.roblox.com/games/6994712610/fight-people-simulator

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Answered by
3F1VE 257 Moderation Voter
3 years ago

Apparently it was a studio issue.

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