Hellu, I created a RemoveButton script but whenever I reset anyway, it comes back, I was wondering if someone could help me with keeping it removed until they join back after leaving or something.
This is what the script looks like: (its a local script btw) (also it does work)
button = script.Parent window = script.Parent.Parent.Parent function onClicked(GUI) window:remove() end script.Parent.MouseButton1Click:connect(onClicked)
Maybe try this:
local button = script.Parent local window = script.Parent.Parent.Parent function onClicked(GUI) window.Transparency = "1" end script.Parent.MouseButton1Click:connect(onClicked)
IDK if that will work...
What I will do is I will add bool value to starter pack. Name it "Testing". Script should be local script.
while wait() do if game.Players.LocalPlayer.Testing.Value == true then --Checks Bool Value That Is Named Testing window.Transparency = 1 --If Testing Is True (Enabled) Then It Will Make It Invisible. else --If False window.Transparency = 0 --Make Window Visible. end end
And make another local script:
function onClicked() if game.Players.LocalPlayer.Testing.Value == true then game.Players.LocalPlayer.Testing.Value = false else game.Players.LocalPlayer.Testing.Value = true end end