local Mouse = game:WaitForChild("Players").LocalPlayer:GetMouse() while wait() do if Mouse.Target and Mouse.Target.Parent then if Mouse.Target.Parent.Parent == game.Workspace.Towers then if Mouse.Target.Parent:FindFirstChild("Range") then Mouse.Target.Parent.Range.Size = Vector3.new(0.05, 16.85, 17) Mouse.Target.Parent.Range.Transparency = 0.3 else Mouse.Target.Parent.Range.Transparency = 1 Mouse.Target.Parent.Range.Size = Vector3.new(0.05, 1, 1) end end end end
So, I have this script here, but else doesnt work because the mouse is not hovering over the same thing, so it cant make the transparency of the "Range" part 1, Is there any way to fix this? I'm so confused
sorry if I didnt explain it well enough