i already tried to make this:
local Temp = game.Workspace.Temp local TempValue = game.Workspace.Temp.Value while true do wait() Temp.Value = Temp.Value + 1 if TempValue >= 1000 then script:Destroy() end end
Increasing is working perfectly fine, but it doesn't stop if reaches 1000.
Changing Script:Destroy()
to script.Disabled = true
does not work.
There is a way to fix this?
EDIT: i changed script:Destroy()
into break
which is fixed.