Im making a PickPocket system, but the proximity prompt only show for the "police" team and not the other teams. How can i fix this? It does however show that there is a proximity prompt on the explorer on the client side
TeamService = game:GetService("Teams") TeamService.Police.PlayerAdded:Connect(function(Player) print(Player) Player.CharacterAdded:Connect(function(Player) local Proximity = Instance.new("ProximityPrompt") local Hum = Player:WaitForChild("HumanoidRootPart") Proximity.Parent = Hum Proximity.HoldDuration = 1 Proximity.Triggered:Connect(function(Player) print(Player.Name) end) end) end)