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Bug causing abilitys to not work after the player dies?

Asked by 3 years ago

There is this weird bug i am having where when the player dies all of the abilities stop working, all the leader stat stuff to make a certain ability stays the same except when i re equip it and try to use it nothing happens. I tried making a script that makes the equipped ability's unequip on death to see if that would fix it but that didn't help at all

local RS = game:GetService("ReplicatedStorage")
local Remote = RS:WaitForChild("Events").Base.PlayerDeath
local player = game.Players.LocalPlayer

textColor = BrickColor.new('Really red')

local function deathsave(playerName)
    player.Equipped.One.Value = "1"
    player.Equipped.Two.Value = "2"
    player.Equipped.Three.Value = "3"
    player.Equipped.Four.Value = "4"
    player.Equipped.Five.Value = "5"
end

Remote.OnClientEvent:Connect(deathsave)

heres a video showing the problem: https://streamable.com/g93z34

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ive figured out the problem is the fact the magic goes into the players backpack DraconianSG 58 — 3y

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