I want to make a part not slide side to side relative to its local space, but not be locked to the same place and still be able to move freely on the other two axis. Similar to a car's tire where it can roll forward and backward, bounce up and down but not move side to side unless it's skidding because of friction. How can I prevent side to side movement like friction? I basically want a part's velocity to be 0 in one direction relative to the part.