hi. i've written this script where it gets the nametag of an npc and puts it on a textlabel. when it gets the part/npc, it sends the name and parent name. but this doesn't work?
gif of the error: as you can see at the bottom left at the end of the gif, nothing is being outputted when my mouse is directly on the npc. i've tried everything to get this to work https://gyazo.com/6b5197cd95f4e3345ff1066ce10a1d96
localscript that is meant to make the nametag appear
game:GetService("RunService").RenderStepped:Connect(function() local mouse = game.Players.LocalPlayer:GetMouse() mouse.TargetFilter = nil script.Parent.Namez.Position = UDim2.new(0, mouse.X, 0, mouse.Y) local mouseUnitRay = mouse.UnitRay local ray = Ray.new(mouseUnitRay.Origin, mouseUnitRay.Direction * 1000) local Target, position = game.ReplicatedStorage.GetRay:InvokeServer(ray, {}) if Target then if Target.Parent.Parent == workspace.Zombies then script.Parent.Namez.character.Text = Target.Parent.Name script.Parent.Namez.level.Text = "Enemy" script.Parent.Namez.Visible = true elseif game.ReplicatedStorage:FindFirstChild(Target.Parent.Parent.Name) then script.Parent.Namez.character.Text = Target.Parent.Parent.Name script.Parent.Namez.level.Text = "Level ".. string.sub(Target.Parent.Name, #Target.Parent.Name - 1) script.Parent.Namez.Visible = true else script.Parent.Namez.Visible = false end else script.Parent.Namez.Visible = false end end)
script that actually sends the ray
local function FindPart(plr, ray, list) local Target ,Position = workspace:FindPartOnRay(ray) pcall(function() print(Target.Name) print(Target.Parent.Name) end) return Target,Position end local GetRay = game:GetService("ReplicatedStorage").GetRay GetHealth.OnServerInvoke = ReturnHealth