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Can you please add teleport to part in this script?

Asked by
Glvt102 11
3 years ago
Edited 3 years ago

I tried to make some free one-way teleporter models vector3 to one place and then teleport1 should've teleport player to teleport2 (In another place), but instead the thing just teleports player away from the map

local earth = game.ReplicatedStorage.EarthquakeScript
local t = game.Workspace:WaitForChild("Teleport1")
local s = game.Workspace.sounds.bells
local woodcrawler = game.ReplicatedStorage.Woodcrawler
local it = game.ReplicatedStorage.it
local IRIS = game.ReplicatedStorage.spawnerIRISA
s.Looped = 1
s.Volume = 5
local enemyleader = game.ReplicatedStorage.special
game.Workspace.spaw.spawner3.Touched:Connect(function()
    enemyleader.Parent = workspace
end)
local folder = game.Workspace.spaw.spawner3
folder.ChildRemoved:Connect(function() 
    if #folder:GetChildren() == 0 then 
        for _,player in pairs(game.Players:GetPlayers()) do
            wait(6.5)
            player.PlayerGui.RUN.Frame.Visible = 1
            s:Play()    
            game.Workspace.basement.door.Position = Vector3.new(-221.804, 412.2, 77.077)
            game.Workspace.basement.door.Orientation = Vector3.new(-58.55, 76.68, -151.73)
            t.Position = Vector3.new(-222.424, 407.974, 82.685)
            t.Touched:Connect(function()
                player.PlayerGui.RUN.Enabled = false
                s:Destroy()
                wait(10)
                earth.Parent = workspace.cube.floor
                woodcrawler.Parent = workspace
                wait(5)
                player.PlayerGui.black.Frame.Visible = 1
                game.workspace.cube.floor.EarthquakeScript:Destroy()
                "game.workspace.tele1.Position = Vector3.new(291.058, 353.487, 176.17)" -- the line where I need a teleport
                wait(2)
                player.PlayerGui.black.Enabled = false
                wait(8)
                game.Workspace.Dome.PointLight.Brightness = 1000000
                game.Workspace.Dome.PointLight.Range = 60
                t:Destroy()
                game.Lighting.Brightness = 0
                game.Lighting.ExposureCompensation = -3
                game.Workspace.TP1.Position = Vector3.new(357.91, 371.668, 173.788)
                game.Workspace.Finalwall.Position = Vector3.new(-161.98, 413.828, 152.459)
                game.Workspace.helpme.Position = Vector3.new(-381.922, 418.807, 221.697)
                it.Parent = workspace
                IRIS.Parent = workspace
            end)
        end
    else print(#folder:GetChildren()) 
    end
end)

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