Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

How do I stop the delay for this remote function event?

Asked by 3 years ago
Edited 3 years ago

local script

Mouse.Button1Down:connect(function()
    if frame.Minigunner.TroopImage.Enabled.Value == true then
        if Mouse.Target:WaitForChild("Placeable").Value == true then
            function MouseLock.OnClientInvoke()
                return Mouse.Hit.Position
            end
            script.PartCreate:FireServer()
        script.Detect.Value = true
            game.Workspace.InvisibleMinigunner:remove()
        end
        end
end)

server script

local Character = script.Parent.Parent
local player = game.Players:GetPlayerFromCharacter(Character)
local folder = game.Workspace:FindFirstChild(Character.Name.."s Troops")
folder.Name = Character.Name.."s Troops"
wait(1)

local MouseLock = script.Parent:WaitForChild("Mouselock")

script.Parent.PartCreate.OnServerEvent:Connect(function()
    if player.PlayerGui.Troops.TFrame.Minigunner.TroopImage.Enabled.Value == true then
    player.PlayerGui.Troops.TFrame.Minigunner.TroopImage.Enabled.Value = false
    script.Parent.Detect.Value = true
    local GetPosition = MouseLock:InvokeClient(player)
    local Troop = game.ReplicatedStorage.Towers:WaitForChild("Minigunner"):Clone()
    local TIdle = script.Idle
    Troop.Parent = folder
    Troop.HumanoidRootPart.CFrame = CFrame.new(GetPosition + Vector3.new(0,1.29,0))
    local TAnimation = Troop.Humanoid:LoadAnimation(TIdle)
    TAnimation:Play()
    Troop.Range.Anchored = true
        Troop.HumanoidRootPart.Range:Remove()
        end
    end)

Is there a way to stop the delay in the server script? so basically when I click down, the local script does what it does, but if for example if I move my mouse right after clicking, the model will go to my mouse, when I want it to stay where I first clicked. Is there a way to stop this delay from happening?

Or is there another way to get the mouse position, because I've heard that you cant get rid of remote function delay

Answer this question