I believe it's the > that is the problem.
if workspace["Zombie Spawn"].Model.Zombie.Humanoid.HealthDisplayDistance.value == >100 then game.Players.PlayerAdded:connect(function(p) local stats = Instance.new("IntValue", p) stats.Name = "leaderstats" local money = Instance.new("IntValue", stats) money.Name = "Cash" money.Value = 100 while true do wait(5) money.Value = money.Value + 100 end end) end