Basically, I Want To Do A Notification Function And Is Used For Multiple Times, I Used Remote Events Because I'm Using 2 Scripts For This.
The Problem Is That How Would You Pass Text In A Remote Event?
My Script:
Game Script
eventTable[2]:FireAllClients(--- What Do I Put In)
Gui Script
function Notify() local Notify = this.WaitingGuis.Notify.BG.Loading local BG = this.WaitingGuis.Notify BG:TweenPositon(UDim2.new(0.1, 0,0.09, 0), "Out", "Quad", 1, false) end
Sending local client guis through RemoteEvent is bad. You shall rather do all the gui work using the client.