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Part position tween is not working no error?

Asked by 3 years ago

I'm making a door and the tween is not working please help

local TweenService = game:GetService("TweenService")
local Prox = script.Parent

Prox.Triggered:Connect(function(player)

    print("Test")
    local part = script.Parent.Parent.Parent.Parent.Door
    local tweeninginformation = TweenInfo.new (

        3, -- length
        Enum.EasingStyle.Quad,
        Enum.EasingDirection.Out,
        0,
        false,
        2
    )


    local EndPosition = Vector3.new(1286.302, 10.83, -321.658)

    local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition}  )
    Tween:play()

    -------------------------------------------------------------------------------------------------------------------------

    local part = script.Parent.Parent.Parent.Parent.Door1
    local tweeninginformation = TweenInfo.new (

        3, -- length
        Enum.EasingStyle.Quad,
        Enum.EasingDirection.Out,
        0,
        false,
        2
    )


    local EndPosition = Vector3.new(1286.339, 7.536, -321.646)

    local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition}  )
    Tween:play()

    -------------------------------------------------------------------------------------------------------------------------

    local part = script.Parent.Parent.Parent.Parent.Frame
    local tweeninginformation = TweenInfo.new (

        3, -- length
        Enum.EasingStyle.Quad,
        Enum.EasingDirection.Out,
        0,
        false,
        2
    )


    local EndPosition = Vector3.new(1286.293, 12.378, -321.616)

    local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition}  )

    Tween:play()



    -------------------------------------------------------------------------------------------------------------------------

    local part = script.Parent.Parent.Parent.Parent.Part
    local tweeninginformation = TweenInfo.new (

        3, -- length
        Enum.EasingStyle.Quad,
        Enum.EasingDirection.Out,
        0,
        false,
        2
    )


    local EndPosition = Vector3.new(1286.306, 12.389, -321.74)

    local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition}  )
    Tween:play()

    -------------------------------------------------------------------------------------------------------------------
    wait(5)
    -------------------------------------------------------------------------------------------------------------------


    local part = script.Parent.Parent.Parent.Parent.Door
    local tweeninginformation = TweenInfo.new (

        3, -- length
        Enum.EasingStyle.Quad,
        Enum.EasingDirection.Out,
        0,
        false,
        2
    )


    local EndPosition = Vector3.new(1286.339, 1.275, -321.646)

    local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition}  )
    Tween:play()

    -------------------------------------------------------------------------------------------------------------------------

    local part = script.Parent.Parent.Parent.Parent.Door1
    local tweeninginformation = TweenInfo.new (

        3, -- length
        Enum.EasingStyle.Quad,
        Enum.EasingDirection.Out,
        0,
        false,
        2
    )


    local EndPosition = Vector3.new(1286.339, 7.536, -321.646)

    local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition}  )
    Tween:play()

    -------------------------------------------------------------------------------------------------------------------------

    local part = script.Parent.Parent.Parent.Parent.Frame
    local tweeninginformation = TweenInfo.new (

        3, -- length
        Enum.EasingStyle.Quad,
        Enum.EasingDirection.Out,
        0,
        false,
        2
    )


    local EndPosition = Vector3.new(1286.293, 6.117, -321.616)

    local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition}  )

    Tween:play()



    -------------------------------------------------------------------------------------------------------------------------

    local part = script.Parent.Parent.Parent.Parent.Part
    local tweeninginformation = TweenInfo.new (

        3, -- length
        Enum.EasingStyle.Quad,
        Enum.EasingDirection.Out,
        0,
        false,
        2
    )


    local EndPosition = Vector3.new(1286.306, 6.128, -321.74)

    local Tween = TweenService:Create(part,tweeninginformation,{Position = EndPosition}  )
    Tween:play()








end)
-----------------------------------------------------------------------------------------------------------------------


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