local ClickDetector = workspace.Part.ClickDetector function buildapole () local lowpart = Instance.new("Part") -- Getting the lowest part lowpart.Parent = game.Workspace lowpart.Position = Vector3.new(4 , 0.5 , 0) lowpart.Size = Vector3.new(6 , 1 , 6) lowpart.Anchored = true lowpart.Material = Enum.Material.Wood lowpart.BrickColor = BrickColor.new("Brown") local midpart = Instance.new("Part") -- Getting the Cylinder midpart.Parent = game.Workspace midpart.Position = Vector3.new(4, 5.5, 0) midpart.Size = Vector3.new(12, 7, 3) midpart.Anchored = true midpart.Material = Enum.Material.Wood midpart.BrickColor = BrickColor.new("Brown") midpart.Shape = Enum.PartType.Cylinder midpart.Orientation = Vector3.new(0 , 0 , 90) -- Rotate 90 Degrees local ballpart = Instance.new("Part") -- Getting the Sphere ballpart.Parent = game.Workspace ballpart.Anchored = true ballpart.Position = Vector3.new(4, 13.5, 0) ballpart.Shape = Enum.PartType.Ball ballpart.Size = Vector3.new(7, 7, 7) ballpart.Material = Enum.Material.Neon ballpart.Color = Color3.new(1, 0.980392, 0.384314) local Polemodel = Instance.new("Model") Polemodel.Parent = game.Workspace Polemodel.Name = "PoleModel" lowpart.Parent = game.Workspace.PoleModel midpart.Parent = game.Workspace.PoleModel ballpart.Parent = game.Workspace.PoleModel end ClickDetector.MouseClick:connect(buildapole)
i created a light Pole and Grouped them in a Model
i tried to use script on the DevForum to delete the Model Group through Click Detector on a Part
Can somebody give me a script that could destroy it on Click with a Part?
Thank Everyone
you could simple use model:Destroy()
ClickDetector.MouseClick:connect(function(plr) -- it might have some typos because i wrote it directly by this website -- insert the rest of the code here thepathtowhatyouwanttodelete:Destroy() -- as said, the path of the thing you want to delete end)