Please help! I am making a surface GUI textbutton, and for some reason, the code is not working/responding to mouse clicks. Here is my code:
local button = script.Parent local function onButtonActivated() print("gui authenticated") end button.Activated:Connect(onButtonActivated)
The reason is because you must have the Surface gui in the playerGui and have the adornee set to the part that you want the surface gui to be on. I believe it is safe to assume that you have the SurfaceGui in the part itself.
What you want to do is make sure the SurfaceGui parent is set to the player's playerGui. Like shown here (The starterGui, where it will end up in the playerGui)
Then, in your script. make sure the SurfaceGui's Adornee. Like shown here is set to the part that you want the surface gui to be shown on.
So you'll want your final code to look something like this:
local screenGui = script.Parent -- or however you have this set lol local button = screenGui.TextButton local function OnButtonActivated() print("Gui Authenticated!") end screenGui.Adornee = workspace.Part button.Activated:Connect(OnButtonActivated)
Hope this helps :)
local guithing = script.parent.parent local button = guithing.TextButton button.MouseButton1Click:Connect(function() print("yeet") end) guithing.Adornee = workspace.tvscreencpp