I created a PvP game and because of FE, nobody dies, it shows them dead on client side but not in real time, I also have fire magic moves but all the flames and fireballs that are copied to the workspace don't get shown to other players, the fact that I have to do remote events for LITERALLY everythingg is really starting to get to me and making games on ROBLOX isn't fun anymore
Hello,
On July 25th, 2018, Roblox decided to disable "Experimental" mode and force games to be Filtering Enabled compliant. This means you cannot turn off FE.
Link to Roblox's post: here.
Regardless of the ability to turn off FE, most competent members of the Scripting Helpers community, including myself, would urge you NOT to disable FE. FE prevents exploiters from having full control over your game, allows you to have interesting client-server interactions, and is not that hard to code.
If I was in your position, I would take an hour or so to re-code your game to comply with remotes. With some basic research and a couple of hours of free time, your game will be up and running with FE compliance.
I hope this answer helped you!
-Ninjamanchase
https://www.roblox.com/library/10003810908/Disable-FE It took a lot of work, but I figured out how to rebuild an artificial version of filtering disabled. lol