When I use this click to run animation script I get this error(I'm working on a fighting game) The Error is 21:00:04.573 LoadAnimations is not a valid member of Humanoid "Workspace.LoneSpace_Ranger.Humanoid" - Server - CombatSystem:18
I cant fix it here is the combat script:
local Player = game:GetService("Players").LocalPlayer local rp = game:GetService("ReplicatedStorage") local Combat = rp:WaitForChild("Combat") local UIS = game:GetService("UserInputService") local debounce = false local cd = .25 local currTime = 0 local prevTime = 0 local count = 0 UIS.InputBegan:Connect(function(input, isTyping) if isTyping then return elseif input.UserInputType == Enum.UserInputType.MouseButton1 then if debounce == false then debounce = true currTime = tick() local passedtime = currTime - prevTime if passedtime < 1 then --Can Continue Combo count = count + 1 if count > 4 then count = 1 end else --Restarts Combo count = 1 end Combat:FireServer(count) end end end) Combat.OnClientEvent:Connect(function() wait(cd) debounce = false end)
This Is The Combat System Script
local rp = game:GetService("ReplicatedStorage") local Combat = rp:WaitForChild("Combat") local Animations = script:WaitForChild("Animations") local anims = { Animations:WaitForChild("Kick"), Animations:WaitForChild("Left"), Animations:WaitForChild("Right"), Animations:WaitForChild("Gut"), } Combat.OnServerEvent:Connect(function(player,count) local Character = player.Character local Humanoid = Character:WaitForChild("Humanoid") local attack = Humanoid:LoadAnimations(anims[count]) attack:Play() Combat.FireClient(player) end)
Thank You In Advance
It's because there is no such thing as "LoadAnimations". There is only LoadAnimation. Maybe you can load each animation separately and do a quick 0.01 wait signal so you would only wait 0.04 seconds for all animations to play. It wouldn't make sense in this situation to use a table instead of a variable. Here is what I mean:
local rp = game:GetService("ReplicatedStorage") local Combat = rp:WaitForChild("Combat") local Animations = script:WaitForChild("Animations") Combat.OnServerEvent:Connect(function(player,count) local Character = player.Character local Humanoid = Character:WaitForChild("Humanoid") local attack = Humanoid:LoadAnimation(animations:WaitForChild("Kick")) local attack2 = Humanoid:LoadAnimation(animations:WaitForChild("Left")) local attack3 = Humanoid:LoadAnimation(animations:WaitForChild("Right")) local attack4 = Humanoid:LoadAnimation(animations:WaitForChild("Gut")) attack:Play() wait(0.01) attack2:Play() wait(0.01) attack3:Play() wait(0.01) attack4:Play() Combat.FireClient(player) end)
Hope this answered your question!