Im trying to make a car spawner currently, the model is owned by roblox by the way if the model doesnt load in the output it says model failed to load so yea
script.Parent.MouseButton1Click:connect(function() local assetId = 163379061 local InsertService = game:GetService("InsertService") local success, model = pcall(InsertService.LoadAsset, InsertService, assetId) if success and model then print("Model loaded successfully") model.Parent = workspace else print("Model failed to load!") end end)
You cannot use InsertService anymore if you don't own the specific asset. You have to get the asset and have it in your inventory.