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Does anyone know how to make the player rotate only based on the camera's angle?

Asked by 3 years ago

I want the player to only rotate based on the camera's angle. Not based on WASD or arrow keys. I tried using the Humanoid.AutoRotate Property but it doesn't seem to work. Anyone know what to do because if the player autorotates it breaks my backflip mechanic.

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what do you mean by backflip mechanic Gmorcad12345 434 — 3y
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I have this thing where if you press the S key and the E key at the same time you'll do a backflip. However, since the character auto rotates when you press the s key the character rotates and goes in the opposite direction. It's hard to explain but you get the point. raahatu 6 — 3y
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are you making half life 2 game is 2 years old momgggbghghghghg 50 — 3y

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