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how can i delete a part after spawning it ? (solved)

Asked by 3 years ago
Edited 3 years ago

i already have a working script to create a part but i dont have any working script to delte it again im using two click detectors + scripts to activate the scripts one for creating the part and one for delteing it again im sitting on this for 7 hours now but i just can get the deleting script to work anyways heres the script to spawn the part:

function spawnlte2brick (Click)
    local part = Instance.new("Part")
    part.Position = Vector3.new (-194.232,4.732,-2.5)
    part.Parent = game.ServerScriptService.lte2brickstorage
    part.Color = Color3.new(0.639216, 0.635294, 0.647059)
    part.Name = "lte2birck"
    part.Material = Enum.Material.Plastic
    part.Orientation = Vector3.new (0,0,-45)
    part.Anchored = true
    part.Size = Vector3.new(13,1,7)
end

script.Parent.MouseClick:Connect(spawnlte2brick)

solved my question i used this script

function deletelte2brick (Click)
    while true do
        local found = workspace.lte1buttonscript:FindFirstChild("lte2brick")
        if found then
            workspace.lte1buttonscript:ClearAllChildren()
            wait(0.2)
        end
    end
end
game.Workspace.lead_to_exit1_button.ClickDetector.MouseClick:Connect(deletelte2brick)
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please be more detailed i dont quite understand WINDOWS10XPRO 438 — 3y

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Answered by 3 years ago

i solved my question

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