Hello guys.
The title is kinda confusing because idk how to explain my trouble properly. I have a script that works with for _, child in pairs
which detects all parts' child in one folder with a single script. So, instead of pasting this script to all parts in that folder separately;
function onClick() game.Workspace.PlatesLeft.Value = game.Workspace.PlatesLeft.Value - 1 script.Parent.Transparency = 0 script.Parent.CanCollide = true end script.Parent.ClickDetector.MouseClick:Connect(onClick)
I want it to do the same thing with only one script instead of pasting that script inside of the parts in that folder.
function onClick() for _, child in pairs(script.Parent: ... ) do -- "..." is where it gets confusing for me. if child.ClassName == "Part" then game.Workspace.PlatesLeft.Value=game.Workspace.PlatesLeft.Value - 1 child.Transparency = 0 child.CanCollide = true end child.ClickDetector.MouseClick:Connect(onClick) end end
The problem is, I have no idea what to put instead of "..." I've tried :GetChildren()
and didn't work. What should I do now?
NOTE: I DON'T want something like: when a part is clicked once all part's transparency in that folder will set to "0". I want that only one part's transparency will set to "0" which is clicked by a player. I hope you understand!