How would I find the character from this code below? I know how to call the character from other things but, I'm trying something different this time. I couldn't seem to find much about this myself online and, I would love if you could provide me with some links possibly? I appreciate the help! Thank you in advance as always.
local debounce = true script.Parent.Touched:Connect(function(hit) local player = game:GetService("Players"):GetPlayerFromCharacter(hit.Parent) --Call character but, I don't how to from this. if player and player.leaderstats.Tix.Value >= 9000 and debounce == true then --Caramelldansen insert or whatever debounce = false wait(1) debounce = true end end)
Touched event returns for the touched part. They does not return the character name, but the body part touched. So to locate the Character in a Touched event, do local character = hit.Parent
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Also you did a little mistake. Since sometimes some other parts like Baseplate will also touch the part, which also fires the event and returns an error "Workspace is not a Player" or something like that. You can detect if it have a humanoid, if not, return the function.
Lastly, your debounce script also have mistake. You can still bypass the debounce by making it true and false. What are you going to do is make a if-statement, if the debounce is true, then make it pass. Else don't!
I've set up the script for you. If you have any problems, comment below so I will get the notification
Script:
local debounce = true script.Parent.Touched:Connect(function(hit) if debounce == true and hit.Parent:FindFirstChild("Humanoid") then debounce = false local character = hit.Parent local player = game:GetService("Players"):GetPlayerFromCharacter(character) if player and player.leaderstats.Tix.Value >= 9000 then print(player.Name .." Tix value is 9000 or more than 9000!") -- Do stuff here end wait(1) debounce = true end end)