So ive got no idea on how to do this,But the idea is simple,Each time the function is ran,All of the players which are currently ingame,Are split evenly into teams.
function ChoseTEAMS() for i,v in pairs(Game.Players:GetPlayers()) do pcall(function() v.TeamColor = "Really Red" wait(0.03*4) end) end
As i said,I am really bad with the team stuff. I dont really use teams often.
You dont need pcall on this.
function CHOOSETEAMS() for _, v in pairs(game.Players:GetPlayers()) do v.TeamColor=BrickColor.new("Really red") wait(0.03/4) end end