I want to make a normal part with a script that makes another part with a ParticleEmitter inside of it turn on with a click and off with another click? Help appreciated.
- epic_hen9
This is my first time answering a question so bear with me. I will not write the script for you because this help site not a request site but, here's some friendly advice! First, I recommend checking out this link on what a "ClickDetector:MouseClick" is. Link here:
https://developer.roblox.com/en-us/api-reference/event/ClickDetector/MouseClick
Second you would put a ClickDetector object inside of the part.
Third you would run a function similar to this (I did not test this but, I know it works.)
local ClickDetector = Part:WaitForChild("ClickDetector") ClickDetector.MouseClick:connect(function(Player)
Fourth you need to put the ParticleEmitter inside of the part and call it.
local pe = script.Parent.ParticleEmitter
Adding onto this you find what you want inside of pe so enabled. To change this you would
pe.Enabled = true --do whatever you want or reverse false and true not sure what you want pe.Enabled = false
True is on, false is off.
Sorry, if I'm wrong. Just trying to help!