Hey guys
I am trying to script a simulator but I got the notification:
"Fireserver is not a valid member of RemoteEvent".
Do you guys know how to fix it?
Here is the ModuleScript:
local module = {} local replicatedStorage = game:GetService("ReplicatedStorage")
function module.Lift()
replicatedStorage.Remotes.Lift:Fireserver()
end
return module
I think you made a typo here
Do:
RemoteEvent:FireServer()
Well, We Just Need A Variable For The Script To Identify Much Easier
Link: https://pastebin.com/NLczE9aY