repeat wait() until game.Players.LocalPlayer repeat wait() until game.Players.LocalPlayer.Character repeat wait() until game.Players.LocalPlayer:GetMouse() repeat wait() until game.Workspace.CurrentCamera local Player = game.Players.LocalPlayer local Mouse = Player:GetMouse() local Character = Player.Character local Camera = game.Workspace.CurrentCamera local Torso = Character.Torso local Neck = Torso.Neck Neck.C1 = CFrame.new() local gunmodel = game.Lighting.Assault:Clone() gunmodel.Parent = Camera local gun = gunmodel.Handle local gunweld = Instance.new("Weld", gun) gunweld.Part0 = Character.Head gunweld.Part1 = gun Player.CameraMode = "LockFirstPerson"
I'm trying to weld a gun model to player and when the player looks the gun points there too.