local door = script.Parent.MainDoor local cone = script.Parent.Cone local clicker = script.Parent.Button.E local ts = game:GetService("TweenService") local goal = Vector3.new(324.867, 26.776, -338.133) local launchgoal = Vector3.new(316.249, -2275.023, -338.125) local info = TweenInfo.new(1, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut, 0, false, 0) local info2 = TweenInfo.new(50, Enum.EasingStyle.Cubic, Enum.EasingDirection.InOut, 0, false, 8) local go = ts:Create(door, info, {Position = goal}) local launch = ts:Create(cone, info2, {position = launchgoal}) function onLaunch() clicker:Destroy() --script.Parent.Inside.Sounds.Alarm:Play() --wait(50.102) script.Parent.Inside.Sounds.S:Play() wait(7) go:Play() script.Parent.BoardingDock.Anchored = false wait(2) script.Parent.Inside.Sounds.RocketSound:Play() wait(2) launch:Play() end clicker.Triggered:Connect(onLaunch)
i wonder what's the problem, it doesn't say it has any problems, however it still doesn't work