Ok, so I'm making progress on my next big game, and something went wrong; I want to make a chat Gui for guests/noobs to chat. Since I do not know how to make a custom one, I'm using roblox's one. Here is my code I'm a little confused about:
local player = game.Players.LocalPlayer local playerchar = game.Players.LocalPlayer.Character function OnClicked(hit) player.PlayerGui:SetCoreGuiEnabled(Enum, "Chat", true) -- this script would make the guest/noob get chat. (I'm assuming that StarterGui and playerGui both have setcoreguienabled. end player.PlayerGui.EnableChatGui["Click to enable chat"]Clicked:connect(function OnClicked) -- it says expected '=', got clicked but I've seen this before and I'm confused.
so you see that I assumed that PlayerGui
has a :SetCoreGuiEnabled()
like StarterGui
does. But I don't think it is right, I also think the whole idea might be wrong. But I'm just testing.
Thanks for reading!
Feel free to post Wiki article links or forum post links that are related to making a custom Gui if this is not possible! Thanks again!
You're missing a period on line 6 if that helps.
player.PlayerGui.EnableChatGui["Click to enable chat"](dot)Clicked:connect(function OnClicked)