Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

having a error and dont know how to fix it it's at line 198 or 1 it says can someone help?

Asked by 3 years ago

20:45:02.309 Players.TurkishBTW.PlayerGui.ScreenGui.Frame.TextButton.LocalScript:232: Expected 'end' (to close 'function' at line 1), got <eof>; did you forget to close 'function' at line 198? - Studio - LocalScript:232

script.parent.MouseButton1Down:connect(function() spawn(function() local message = Instance.new("Message",workspace) message.Text = "Loaded press z to execute inviseble , press x to respawn)" wait(2) message:Destroy() end)

local mouse = game.Players.LocalPlayer:GetMouse()

local groot = nil

mouse.KeyDown:connect(function(k)

if k == "z" then



    spawn(function()
        local message = Instance.new("Message",workspace)
        message.Text = "Fe Invisible Fling by Turkish#5566"
        wait(11)
        message:Destroy()
    end)


    local ch = game.Players.LocalPlayer.Character
    local prt=Instance.new("Model", workspace)
    local z1 =  Instance.new("Part", prt)
    z1.Name="Torso"
    z1.CanCollide = false
    z1.Anchored = true
    local z2  =Instance.new("Part", prt)
    z2.Name="Head"
    z2.Anchored = true
    z2.CanCollide = false
    local z3 =Instance.new("Humanoid", prt)
    z3.Name="Humanoid"
    z1.Position = Vector3.new(0,9999,0)
    z2.Position = Vector3.new(0,9991,0)
    game.Players.LocalPlayer.Character=prt
    wait(5)
    game.Players.LocalPlayer.Character=ch
    wait(6)


    local plr = game.Players.LocalPlayer
    mouse = plr:GetMouse()

    local Hum = Instance.new("Humanoid")
    Hum.Parent = game.Players.LocalPlayer.Character


    local root =  game.Players.LocalPlayer.Character.HumanoidRootPart


    for i,v in pairs(plr.Character:GetChildren()) do

        if v ~= root and  v.Name ~= "Humanoid" then

            v:Destroy()

        end


    end

    workspace.CurrentCamera.CameraSubject = root

    local se = Instance.new("SelectionBox",root)
    se.Adornee = root


    game:GetService('RunService').Stepped:connect(function()
        game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
    end)
    game:GetService('RunService').RenderStepped:connect(function()
        game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
    end)


    power = 999999 -- change this to make it more or less powerful

    power = power*10

    ---
    wait(.1)
    local bambam = Instance.new("BodyThrust")
    bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
    bambam.Force = Vector3.new(power,0,power)
    bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position 





    local plr = game.Players.LocalPlayer
    local torso = root
    local flying = true
    local deb = true
    local ctrl = {f = 0, b = 0, l = 0, r = 0}
    local lastctrl = {f = 0, b = 0, l = 0, r = 0}
    local maxspeed = 120
    local speed = 15


    ---local bambam = Instance.new("BodyThrust")
    ---bambam.Parent = torso
    --bambam.Force = Vector3.new(9999999,0,9999999)
    --bambam.Location = torso.Position


    ---
    groot = root

    function Fly()
        local bg = Instance.new("BodyGyro", torso)
        bg.P = 9e4
        bg.maxTorque = Vector3.new(0, 0, 0)
        bg.cframe = torso.CFrame
        local bv = Instance.new("BodyVelocity", torso)
        bv.velocity = Vector3.new(0,0,0)
        bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
        repeat wait()

            if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
                speed = speed+.2
                if speed > maxspeed then
                    speed = maxspeed
                end
            elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
                speed = speed-1
                if speed < 0 then
                    speed = 0
                end
            end
            if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
                bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
                lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
            elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
                bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
            else
                bv.velocity = Vector3.new(0,0.1,0)
            end

        until not flying
        ctrl = {f = 0, b = 0, l = 0, r = 0}
        lastctrl = {f = 0, b = 0, l = 0, r = 0}
        speed = 0
        bg:Destroy()
        bv:Destroy()

    end
    mouse.KeyDown:connect(function(key)
        if key:lower() == "e" then
            if flying then flying = false
            else
                flying = true
                Fly()
            end
        elseif key:lower() == "w" then
            ctrl.f = 1
        elseif key:lower() == "s" then
            ctrl.b = -1
        elseif key:lower() == "a" then
            ctrl.l = -1
        elseif key:lower() == "d" then
            ctrl.r = 1
        end
    end)
    mouse.KeyUp:connect(function(key)
        if key:lower() == "w" then
            ctrl.f = 0
        elseif key:lower() == "s" then
            ctrl.b = 0
        elseif key:lower() == "a" then
            ctrl.l = 0
        elseif key:lower() == "d" then
            ctrl.r = 0
        elseif key:lower() == "r" then

        end
    end)
    Fly()



elseif k == "x" then


    spawn(function()
        local message = Instance.new("Message",workspace)
        message.Text = "Respawning"
        wait(1)
        message:Destroy()
    end)

    local saved = groot.Position

    local ch = game.Players.LocalPlayer.Character
    local prt=Instance.new("Model", workspace)
    local z1 =  Instance.new("Part", prt)
    z1.Name="Torso"
    z1.CanCollide = false
    z1.Anchored = true
    local z2  =Instance.new("Part", prt)
    z2.Name="Head"
    z2.Anchored = true
    z2.CanCollide = false
    local z3 =Instance.new("Humanoid", prt)
    z3.Name="Humanoid"
    z1.Position = Vector3.new(0,9999,0)
    z2.Position = Vector3.new(0,9991,0)
    game.Players.LocalPlayer.Character=prt
    wait(5)
    game.Players.LocalPlayer.Character=ch
    local poop = nil
    repeat wait() poop = game.Players.LocalPlayer.Character:FindFirstChild("Head") until poop ~= nil
    wait(1)
    game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(saved)

    end

end)

Answer this question