Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

How to check if an imagebutton or label is loaded? [UNSOLVED]

Asked by
Bman8765 270 Moderation Voter
10 years ago

My game is going to have several image pictures and I need to know, how do you check to see if an image is loading like for an image button etc. Is there anyway of doing this or is it impossible? I searched the internet and couldn't find anything of use, maybe you guys know how too.

Here's the loading script so far:

local DataStore = game:GetService("DataStoreService"):GetDataStore("Money") 
local Player = script.Parent.Parent.Parent
local info = script.Parent.Info
local loadinginfo = script.Parent.LoadingScreen.LoadingInfo
info.Visible = false

repeat wait() until game.Players[Player.Name].PlayerGui.MainScreen
loadinginfo.Text = "Loading Player Stats"
local PlayerKey = "user_" .. Player.userId --// Never use the player's name as a key.
local money = game.Players[Player.Name].PlayerGui.MainScreen.Money 
money.Value = DataStore:GetAsync(PlayerKey) --// Retrieving the value of the saved key.
wait(1)
loadinginfo.Text = "Loading Images"

1 answer

Log in to vote
1
Answered by
exit16 20
10 years ago

Well this answer might sound very obvious but you go to test than play solo or if that doesn't work check for the errors or something else that went wrong if that doesn't work than save your game on-line and play it and see if the GUI loaded. BUT if you wanted to output your answer than use if's for's and while's then print whatever you want to define. Because I'm only an intermediate Scripter.

Ad

Answer this question