Hello,
I have a serverscript that doesn't work, and I have no idea why..
I'm trying to revamp an old Minigames game, but I'm not the best at scripting, so here is the code:
minigames = {} local m = game.ServerStorage.Choices:GetChildren() for i=1,#m do table.insert(minigames, m[i]) end things = script.Parent:GetChildren() for i=1,#things do if things[i].className == "TextButton" then things[i].Text = minigames[i].Name else table.remove(things, i) end if things[i].className == "Script" then table.remove(things, i) if things[i].className == "UIGridLayout" then table.remove(things, i) if things[i].className == "BoolValue" then table.remove(things, i) else things[i].MouseButton1Click:Connect(function(clicked) script.Parent.Name = minigames[i].Name print(minigames) if script.Parent.Debounce.Value == false then script.Parent.Debounce.Value = true game.Workspace.ChosenMinigame.Value = minigames[i].Name m = Instance.new("Message") m.Parent = game.Workspace m.Text = "Someone has chosen " .. script.Parent.Name .. " as the next minigame!" wait(3) m:remove() end end) end end end end
Players.Zweiio.PlayerGui.thing.Frame.Padding.Setup:10: attempt to index nil with 'className'
It's Not "className" it's "ClassName"
minigames = {} local m = game.ServerStorage.Choices:GetChildren() for i=1,#m do table.insert(minigames, m[i]) end things = script.Parent:GetChildren() for i=1,#things do if things[i].ClassName == "TextButton" then things[i].Text = minigames[i].Name else table.remove(things, i) end if things[i].ClassName == "Script" then table.remove(things, i) if things[i].ClassName == "UIGridLayout" then table.remove(things, i) if things[i].className == "BoolValue" then table.remove(things, i) else things[i].MouseButton1Click:Connect(function(clicked) script.Parent.Name = minigames[i].Name print(minigames) if script.Parent.Debounce.Value == false then script.Parent.Debounce.Value = true game.Workspace.ChosenMinigame.Value = minigames[i].Name m = Instance.new("Message") m.Parent = game.Workspace m.Text = "Someone has chosen " .. script.Parent.Name .. " as the next minigame!" wait(3) m:remove() end end) end end end end