I tried making a script that gives you energy powers when you get energy, but it doesn't work. here's the code:
game.Players.PlayerAdded:Connect(function(plr) local power = plr:WaitForChild("power") print(power.Value) if power.Value == "energy" then plr.CharacterAdded:Connect(function(char) for i,v in pairs(script:GetChildren()) do local clone = v:Clone() clone.Parent = char end end) end end)
I dont know why but i cant get the power and it doesn't even give errors.