So the title is really what I need help with I tried all type of scripts but none seem to work and there is no tutorials so please help.
add a screen gui into starter gui. then rename it Emotes! put in a frame into the emotes. name it what you want. put in a text button into the frame. add a local script. the local script says local script:
local emote = name -- replace emote with the name of the emote local btn = script.Parent local plr = game.Players.LocalPlayer local char = plr.Character or plr.CharacterAdded:Wait() local hum = char:WaitForChild("Humanoid",10) local CanEmote = true local CoolDown = 1 btn.MouseButton1Click:Connect(function() if CanEmote == true then CanEmote = false local dance = hum:LoadAnimation(script:FindFirstChild(emote)) dance:Play() wait(CoolDown + dance.Length) CanEmote = true end end)
after that place down a animation into the local script. put in the emote id through the property's tab! do not forget to rename the animation to the emote you puted into the script at local emote = name!