local TweenPart = require(game:GetService("ServerScriptService"):findFirstChild("PartTweeningModule")) local add = require(workspace:WaitForChild("SourceScript")) local ds = game:GetService("DataStoreService"):GetDataStore("playerData") game:GetService("Players").PlayerAdded:connect(function(player) playerData = { stats = add.instance("stats", "Model", player); bounty = add.commonInstances.value("reputation", "IntConstrained", 0, player:WaitForChild("stats"), 5000, 0); race = add.commonInstances.value("race", "String", "", player:WaitForChild("stats")); faction = add.commonInstances.value("faction", "String", "Citizen", player:WaitForChild("stats")); money= add.commonInstances.value("money", "Int", 0, player:WaitForChild("stats")); lvl = add.commonInstances.value("level", "Int", 1, player:WaitForChild("stats")); exp = add.commonInstances.value("exp", "Number", 0, player:WaitForChild("stats")); inv = add.instance("Inv", "Model", player); } returnedData = {} local function insertByName(value, name) return {name = value} end local function updateReturnedData() for i,v in pairs(returnedData) do table.remove(returnedData, i) end for i,v in pairs(playerData) do if string.match(tostring(v.Name), "Value") ~= nil then table.insert(returnedData, insertByName(v.Value, v.Name)) print(returnedData[v.Name]) end end end coroutine.resume(coroutine.create(function() while true do wait(.03) updateReturnedData() end end)) player:WaitForChild("PlayerGui") player:WaitForChild("stats") local dataValues = ds:GetAsync(player.Name.."playerData") print("hi") end)
"add" is a module script in workspace that returns a table with components instances and commonInstances, it has no problems adding the values into the player
big chunk of script only thing it outputs is "hi"
i think the problem is in the insertByName function and it's not returning {name = value} in a usable way and i'm not getting output because i'm calling the function in a coroutine
please tell me what i've done wrong
EDIT : I had to add something in a function that i edited after i made this post