function onclicked() script.Parent.ClickDetector.MaxActivationDistance = 0 script.Parent.ClickSound.Playing = true wait(6) script.Parent.ClickDetector.MaxActivationDistance = 32 script.Parent.ClickDetector.BrickColor = [212,0,0] end script.Parent.ClickDetector.MouseClick:Connect(onclicked) i tried making it so the brick changes colour upon clicking the brick and it does nothing i'm still new to scripting and idk where to place it and i also tried adding the same script to another block but idk how to disable it
To change the color of a brick correctly you need to use the Color3
method. If you are using a RGB color you can also use Color3.fromRGB(x,y,z)
.
As for the sound stop playing after clicking again you can add a debounce.
In the end your script would be:
local status = false function onclicked() if status == false then script.Parent.ClickDetector.MaxActivationDistance = 0 script.Parent.ClickSound.Playing = true wait(6) script.Parent.ClickDetector.MaxActivationDistance = 32 script.Parent.ClickDetector.BrickColor = Color3.new(212,0,0) -- or Color3.fromRGB status = true end if status == true then -- Stop playing and do the rest end end script.Parent.ClickDetector.MouseClick:Connect(onclicked)
j
local Toggled = false function OnClicked() if not Toggled then -- Alternatively, you can use Color3.fromRGB(212, 0, 0) instead. Color 3 values must utilise / 255 unless you're big brain. Toggled = true script.Parent.ClickDetector.MaxActivationDistance = 0 script.Parent.ClickSound:Play() wait(6) script.Parent.ClickDetector.MaxActivationDistance = 32 script.Parent.ClickDetector.BrickColor = Color3.new(212 / 255, 0, 0) else Toggled = false script.Parent.ClickSound:Stop() end end script.Parent.ClickDetector.MouseClick:Connect(OnClicked)