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how do i make a server sided head and arms match the camera angle when i have a tool eqiupped?

Asked by 3 years ago

i am making a game and i want the other players to see where that player is facing, any way to do this?

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Answered by
ud2v3cf 35
3 years ago

You could use use the LookVector of their HumanoidRootPart

local direction = player.Character.HumanoidRootPart.CFrame.LookVector
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is this r6 or r15? CatastrophicDinosaur 4 — 3y
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The HumanoidRootPart is a necessity for ANY type of character. ud2v3cf 35 — 3y
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ok so what would the full script look like CatastrophicDinosaur 4 — 3y
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Did you at least attempt a solution yourself? If not, why don't you attempt to solve it yourself, and if you need help, just ask me. ud2v3cf 35 — 3y
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