I have the FPS script right here.
local player = game.Players.LocalPlayer player.CameraMode = Enum.CameraMode.Classic wait(10) player.CameraMode = Enum.CameraMode.LockFirstPerson -- since player was already defined i removed it. player.CameraMode = Enum.CameraMode.Classic wait(7) player.CameraMode = Enum.CameraMode.LockFirstPerson Workspace.CurrentCamera.CameraSubject = player.Character:findFirstChild('Torso') Workspace.CurrentCamera.CameraSubject = player.Character:findFirstChild('Left Leg') Workspace.CurrentCamera.CameraSubject = player.Character:findFirstChild('Left Arm') Workspace.CurrentCamera.CameraSubject = player.Character:findFirstChild('Right Leg') Workspace.CurrentCamera.CameraSubject = player.Character:findFirstChild('Right Arm') Workspace.CurrentCamera.CameraType = Enum.CameraType.Custom --for 3rd person view: Workspace.CurrentCamera.FieldOfView = 8
But I want to see the player's body while in FPS mode, because I'm making a Dying Light game and I want it to be as realistic as possible.
Workspace.CurrentCamera.CameraSubject = player.Character:findFirstChild('(Put here your part name)')
Updated by what question'er asked:
local player = game.Players.LocalPlayer player.CameraMode = Enum.CameraMode.Classic wait(10) player.CameraMode = Enum.CameraMode.LockFirstPerson -- since player was already defined i removed it. player.CameraMode = Enum.CameraMode.Classic wait(7) player.CameraMode = Enum.CameraMode.LockFirstPerson Workspace.CurrentCamera.CameraSubject = player.Character:findFirstChild('Torso') -- you didn't need to put the () i just used that so you would know that was a info! XD Workspace.CurrentCamera.CameraSubject = player.Character:findFirstChild('Left Leg') Workspace.CurrentCamera.CameraSubject = player.Character:findFirstChild('Left Arm') Workspace.CurrentCamera.CameraSubject = player.Character:findFirstChild('Right Leg') Workspace.CurrentCamera.CameraSubject = player.Character:findFirstChild('Right Arm') Workspace.CurrentCamera.CameraType = Enum.CameraType.Custom --for 3rd person view: Workspace.CurrentCamera.FieldOfView = 8 -- Hope this helps
If it doesn't work tell output. Ty! Hope this helps!!! ~marcoantoniosantos3