there's no error it just wasn't doing what it's meant to do.
repeat wait(1) for i, player in ipairs(game.Players:GetPlayers()) do if player.Character then local hum = player.Character:FindFirstChild('Humanoid') hum.Health -= 1 end end until 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
(hunger script)
script.Parent.MouseClick:Connect(function(g) if g.Character then local hum = g.Character:FindFirstChild('Humanoid') hum.Health += 10 end script.Parent.Parent:Destroy() end)
(food script)
neither of these work. if i remove "if __.Character then end" it will error.
i already removed the auto regen.
In Lua the -= and += operators are not defined. You need to write it as
hum.Health = hum.Health - 1
Also the repeat until 9999... is quite messy. Instead, use while wait(1) do instead since you are placing the wait in the repeat anyways.
while wait(1) do for i, player in ipairs(game.Players:GetPlayers()) do if player.Character then local hum = player.Character:FindFirstChild('Humanoid') hum.Health = hum.Health - 1 end end end
For the next script I'm assuming it would be a food item or something in the workspace. You would need a clickdetector on the 'food' item.
I would place a script into the part or food that will be clicked on.
local ClickDetector = Instance.new("ClickDetector") ClickDetector.Parent = script.Parent ClickDetector.MaxActivationDistance = 5 --player has to be close to eat local click = script.Parent.ClickDetector click.MouseClick:Connect(function(player) if player.Character then local hum = player.Character:FindFirstChild('Humanoid') hum.Health = hum.Health + 10 end script.Parent:Destroy() end)