I'm trying to make a script that randomized the player's face, and torso color. (also a 1/10 chance it becomes something different), but it's doing nothing. It isn't even printing chance.
(it's a script inside my StarterPlayer model)
wait(1) local faces = {"18151826", "15432080", "14861743", "15471035", "16132514", "406000730", "15177601", "15637848", "7317773", "376813144", "14817393"} local chance chance = math.random(1,10) print(chance) script.Parent.Head.face.Texture = "rbxassetid://"..faces[math.random(1, #faces)] script.Parent.Torso.BrickColor = BrickColor.Random() if chance == 3 then script.Parent.face.Texture = "rbxassetid://5607058200" script.Parent.Torso.BrickColor = BrickColor.new("Institutional White") for i,v in pairs(game.ServerStorage:GetChildren()) do local v2 = v:Clone() v2.Parent = script.Parent.Torso end end
Does anyone know why this script is doing nothing?