i have this script: THIS SCRIPT IS IN A TEXT LABEL, WICH IS IN A SURFACE GUI, WICH IS IN THE ACTUAL PART
local part = script.Parent.Parent.Parent local numTouchingParts = 0 local playersTouching = {} part.Touched:Connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then --checks to make sure it is a player local c = hit.Parent if not playersTouching[c] then --if the player is not already touching the part, add them to the table and increment numTouchingParts by one table.insert(playersTouching, c) numTouchingParts = numTouchingParts + 1 end end end) part.TouchedEnded:Connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then local c = hit.Parent if playersTouching[c] then -- if the player is touching the part then remove them from the table and decrement numTouchingParts by 1 playersTouching[c] = nil numTouchingParts = numTouchingParts - 1 end end end) -- here the player counter script finishes script.Parent.Text = tostring(numTouchingParts.Value) -- here i tried to make the text label show how many players are on the part
but nothing happens.. can i get some help?
local Players=game:GetService"Players" local function getPlayersOnPart(regionPart) local pos1 = regionPart.Position+Vector3.new(0,.3,0) - (regionPart.Size / 2) local pos2 = regionPart.Position+Vector3.new(0,.3,0) + (regionPart.Size / 2) local region = Region3.new(pos1, pos2) local partsInRegion = workspace:FindPartsInRegion3(region, nil, 1000) local tab,x={},0 for _, v in ipairs(partsInRegion) do local char = v.Parent local hum = char and char:FindFirstChildOfClass"Humanoid" local player=hum and Players:GetPlayerFromCharacter(char) if player and not tab[player]then tab[player]=true x+=1 end end for _,v in ipairs(Players:GetPlayers())do tab[v]=not not tab[v] end return tab,x end local textLabel=script.Parent local part,debounce=textLabel.Parent.Parent,false part.Touched:Connect(function() if debounce then return end;debounce=true local _,x=getPlayersOnPart(part) textLabel.Text=tostring(x) wait(1) debounce=false; end) while wait(4)do local _,x=getPlayersOnPart(part) textLabel.Text=tostring(x) end