Client Side Code :
local GameId = 6305504610 --Line 148 print("GameId "..GameId) --Line 149 print("PlayerName "..plr.Name) --Line 150 local teleporting = game.ReplicatedStorage.Check:InvokeServer(plr , GameId) --Line 151
Server Side Code :
local rs = game:GetService("ReplicatedStorage") local Teleport = game:GetService("TeleportService") local CNT = 0 local function checkandteleport (plr , GameId) GameId = 6305504610 print("GameId "..tostring(GameId)) print("Player Name "..plr.Name) local plrs = {plr} print(tostring(plrs)) if game.PrivateServerId ~= "" and game.PrivateServerOwnerId ~= 0 then print("Teleporting to a Private server") local code = Teleport:ReserveServer(GameId) print(tostring(GameId)) print(tostring(plr)) print(code) print("Player getting teleported is "..tostring(plrs)) local Success,Error = pcall (Teleport:TeleportToPrivateServer(GameId , code , plrs)) repeat print("Error" .. Error) CNT = CNT + 1 wait(5) local Success,Error = pcall(Teleport:TeleportToPrivateServer(GameId , code , plrs)) until Success or CNT == 3 if CNT == 3 then plr:Kick("Failed To Teleport") end else print("Teleporting to a Standard Server") print(tostring(GameId)) print(plr.Name) print("Player getting teleported is "..tostring(plrs)) local Success,Error = pcall(Teleport:Teleport(GameId , plrs)) repeat print("Error" .. Error) CNT = CNT + 1 wait(5) local Success,Error = pcall(Teleport:Teleport(GameId , plrs)) until Success or CNT == 3 if CNT == 3 then plr:Kick("Failed To Teleport") end end end local check = rs:WaitForChild("Check") check.OnServerInvoke = checkandteleport
Client Side Output:
Game Id 6305504610 PlayerName nkminion Unable to cast value to Object Stack Begin Script 'Players.nkminion.PlayerGui.Menu.MenuMain' , Line 151 Stack End
Server Side Output:
Game Id 6305504610 Player Name nkminion table : 0x9b3f29256257dcba Teleporting to a Standard Server 6305504610 nkminion Player getting teleported is table : 0x9b3f29256257dcba Unable to cast value to Object Stack Begin Script 'ServerScriptService.Script' , Line 33 - function checkandteleport Stack End
Edit : To provide more context , im making a script that checks if you are in a public server or in a private server. If you are in a public server , it teleports you to another public server. If you are in a private server , it teleports you to a standard server. The problem is that the standard server script does not work Please Help!
I do not know the logic behind this , but I just changed the plrs
to plr
in Line 33 and Line 38 and it worked :/