Hello, I was making an invisibility tool to test it out with Armor. Turns out, all of the Armors sort of
created an extra layer of grey when I become visible. If someone can help, I would be very much grateful.
EDIT: I think it's because a part welded in the arm, but not sure
https://gyazo.com/aef98101f8e177644cdebe6e6b3ae33a
local Tool = script.Parent local Equipped = false Tool.Equipped:Connect(function() Equipped = true for _,part in pairs(workspace.SurfyStefanos:GetDescendants()) do if part:IsA'BasePart' and part.Name ~= "HumanoidRootPart" then spawn(function() for i = 0,1.01,.1 do if Equipped == false then end wait(.02) part.Transparency = 1 end end) elseif part:IsA("Decal") and part.Parent.Name == "Head" then spawn(function() if Equipped == false then end wait(.02) part.Transparency = 1 end) end end end) Tool.Unequipped:Connect(function() Equipped = false for _,part in pairs(Tool.Parent.Parent.Character:GetDescendants()) do if part:IsA'BasePart' and part.Name ~= "HumanoidRootPart" then spawn(function() for i = 1,0,-0.1 do if Equipped == true then break end wait(.02) part.Transparency = 0 end return end) elseif part:IsA("Decal") and part.Parent.Name == "Head" then spawn(function() for i = 1,0,-0.1 do if Equipped == true then break end wait(.02) part.Transparency = 0 end return end) end end end)
Bc Transparancy is 0 Bc Transparancy is 0 Bc Transparancy is 0 Bc Transparancy is 0