I have a problem, in which I have a tool which has a rotating part on it, but instead of rotating the part, because it is welded to the player's right arm, it rotates the whole player, not the part on the tool, any help?
while true do script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.1,0) wait(0.01) end