I have a ScreenGui under StarterGui. In the ScreenGui I have a scrolling frame and a text button. The text button is a button that makes the scrolling frame visible if clicked and closes if pressed again.
local sf = script.Parent.Parent.ScrollingFrame script.Parent.MouseButton1Click:Connect(function() sf.Visible = not sf.Visible end)
The scrolling frame contains a UIListLayout and a bunch of text buttons named 'Emote'. In each of the emote, there is a local script and a Animation.
The animation for each button is different, I took a long time to put alot of rbxassetid://----- things in each of them. They are all avatar animations. My goal is to when the user clicks, they will start doing the animation. Everything worked perfectly but when I click it doesn't start doing the animation. Here is the local script:
local player = game.Players.LocalPlayer local character = player.Character repeat wait() character = player.Character until character local hum = character:WaitForChild("Humanoid") local emote = hum:LoadAnimation(script.Parent.Animation) playing = false script.Parent.MouseButton1Click:connect(function() if playing == false then emote:Play() playing = true elseif playing == true then emote:Stop() playing = false end end)
I was wondering if anyone can help me debug or help me.